"Animalignant" College group project.

In these past few months, I was involved with a group project with some classmates. The assignment was to create a horror-themed maze game. The setting itself is in an abandoned Indonesian zoo that had a jungle temple-like atmosphere. My job in the project was to design the UI, create the modular pieces of the walls, and then create the textures for the walls.

The Title image of the group project. This image went unfortunately unused in the project.

The Title image of the group project. This image went unfortunately unused in the project.

First view of the Inventory.

First view of the Inventory.

Second image of the Inventory, however this time one of the item boxes is being hovered over.

Second image of the Inventory, however this time one of the item boxes is being hovered over.

This screenshot is what happens after an item is selected. A preview box of the item would appear under the description.

This screenshot is what happens after an item is selected. A preview box of the item would appear under the description.

The wall texture with larger, heavier cracks.

The wall texture with larger, heavier cracks.

The wall texture without additional effects or damage.

The wall texture without additional effects or damage.

The wall texture with light cracks.

The wall texture with light cracks.

The wall texture with a smudge effect.

The wall texture with a smudge effect.